Pages: [1] |
1. All that I think. - in Player Features and Ideas Discussion [original thread]
Originally by: Diana Valenti Agreed. If i want to play Sims i will run Sims, not EVE. Wierd but very true thing. Ppl who claim that incarna are sims-like never even tied to play sims, and so knot knowing actualy what game is it. You ca...
- by Abyss Wyrm - at 2011.06.23 15:28:00
|
2. All that I think. - in Player Features and Ideas Discussion [original thread]
Quote: I the representative of Russian community of players Funiest thing is, i've never heard of PANZER1233000 even on eve-ru.com forum. Oh and. This game always was about "adapt to survive", or may i rephrase it as "adapt to stay in"?...
- by Abyss Wyrm - at 2011.06.23 15:24:00
|
3. improving AA - in Player Features and Ideas Discussion [original thread]
Edited by: Abyss Wyrm on 04/12/2010 23:13:02 After all, here is at least some old screenshots i've made before: Without AA Multisampling 16Q AA as it now can be set in game. Supersampling 4x4 AA as i told before, looks flawlessly with ob...
- by Abyss Wyrm - at 2010.12.04 23:12:00
|
4. improving AA - in Player Features and Ideas Discussion [original thread]
Its nice that CCP finaly add AA in game, but i still miss alot of old used 'combined' AA via nHancer utility. Yeah, its load GPU heavily, but since its optional, why not? As far as i can see you using now multisampling technology, which is not as ...
- by Abyss Wyrm - at 2010.12.04 22:58:00
|
5. Another 'possible bounty fix' - in Player Features and Ideas Discussion [original thread]
At first want just to reply on another topic here, but latter decide to make new topic. Bounty system doesnt work now simply because if you set it too highs, pirate will get that bounty himself, by letting himself killed by his friend, with whitc...
- by Abyss Wyrm - at 2010.12.04 22:33:00
|
6. The BlackOps Issue - in Player Features and Ideas Discussion [original thread]
Originally by: xXxSatsujinxXx I personally don't see the issue. A group of 4-5 blackops are plenty enough to cause massive problems in an enemy home constellation. They aren't there to fight, they're there to gank careless people, and be g...
- by Abyss Wyrm - at 2010.03.12 07:17:00
|
7. Problem with tengu propulsion systems - in Player Features and Ideas Discussion [original thread]
What we have: Tengu Tengu propulsion gravi subsys Tengu pro inter-nano subsys Lvl 3 in caldari prop subsys skill no lvl in warp drive operation. System with 2 gates 161au far from each other. Both subsystems have same mass, refitting both also wo...
- by Abyss Wyrm - at 2009.12.29 13:47:00
|
8. why no real alien races and tech in the eve universe? - in Player Features and Ideas Discussion [original thread]
Originally by: Total Disaster Sleepers are aliens so Tech 3 is too Sleepers are ancient human race. Same as Talocan, Takmahl, Yan Jung, and, of course, Joves... My standing service is available now again, check this link.
- by Abyss Wyrm - at 2009.07.22 18:51:00
|
9. Black Ops Carriers - in Player Features and Ideas Discussion [original thread]
It will cost like mothership, and no one will use it anyway. Black opses wthemself are more then enough atm for thier roles... My standing service is available now again, check this link.
- by Abyss Wyrm - at 2009.07.18 22:29:00
|
10. Need for Cloak Nerf - in Player Features and Ideas Discussion [original thread]
And onother whine about "I want to kill them, but they wont let meeeeee! :wink:". I thinks its time nerf whiner = )) My standing service is available now again, check this link.
- by Abyss Wyrm - at 2009.07.18 17:15:00
|
11. Black Ops BS is trully BS - in Player Features and Ideas Discussion [original thread]
Oh one of those endless posts about "why my BO isnt like a Chuck Noris?" Originally by: Countessa Bella Edited by: Countessa Bella on 16/07/2009 23:36:00 So it is currently the longest training sub capital in the game, yet no one uses...
- by Abyss Wyrm - at 2009.07.18 17:09:00
|
12. Request - Pirate Ammo LP Store Addition - in Player Features and Ideas Discussion [original thread]
LP is a marked. So prices on stuff just exactly the same that ppl make them. How you wanna solve it? Reducing LP amount for pirate stuff? The prices for the stuff simply fall equaly...
- by Abyss Wyrm - at 2008.12.20 21:00:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |